– whereas the late-game builds are designed to be the very best that the game can provide, with fully upgraded gear, Tier 6 Perks, all that good stuff.This build is probably the best you’re gonna get for a while when it comes to breaking Behemoth parts in record time. Marvel's Avengers Your two Utility Cell slots should ideally be filled with Energized so you can ramp up your weapon charge meter quickly, and unleash more Concussive Payloads as a result.The Repeaters are hugely popular at the moment in Dauntless thanks to their easy customisability, particularly with regards to switching out the Barrel between fights so you’re always dealing the maximum amount of damage to the Behemoth you’re facing next. Slayers can instantly max out any power Perk with this weapon, making it easier to build a complimentary loadout. Best Sword Builds & Recommended Loadouts *Offensive, insulting or inappropriate use of forum may lead to ban/restriction. Another late-game build with Hellplate Casque and a Hellion weapon!

The Nayzaga's Fang's bonus Perk is +3 Barbed which does bonus Wound damage per hit. War Pike Build Hi guys I need some experienced player feedback on a build. As a part breaker build, this is my favorite. I really like using the pike and am trying to experiment with builds but don't currently have the cells to put them to the test. Then again, if you’re not going to get in the behemoths face, then you should just use repeaters, which are up later. Add this to the bonus damage provided by the Inferno’s Burden every sixth hit, and the top-tier Predator, Overpower, Ragehunter, and Cunning Perks… there aren’t many Behemoths that could stand the kind of pain this build can dish out.With Chain Blades, I’d honestly just save up until you reach Hellion, and then get the Inferno’s Fangs (below) – because they are by far the best Chain Blades currently in Dauntless. If you click our links to online stores and make a purchase we may receive a few pennies. Going about uncovering the best Dauntless builds is by no means an easy feat. The Nayzaga's Fang has built in +3 Barbed and the bonus trait of doing Lifesteal on Wounded Behemoth parts. Weaponry, Armour, Lantern, Cells, Perks, Potions, Grenades… It’s a fair amount to juggle at once when you’re deciding upon your loadout for your next Behemoth fight.

Hold to spend ammo to fire a missile that damages and can interrupt Behemoths. The Knockout King helps to make your Overpower as useful as possible, and the Conduit is there simply because it’s the best thing to put into the Utility Cell slot you have left over. Please be advised that we may not reply to every individual feedbacks.

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It essentially does exactly the same as the Ember Cutlass we used for our early-game Sword build, but for Stagger damage instead of Part damage. That’s why we’ve overloaded this build with Technique Cell slots so you can fill them with Cunning – a straight up chance to double your damage each hit. You can easily max out your Cunning Perk by using a Cunning Cell and be flexible with what you place in the technique Cell slot. The Gyre of Night is another War Pike that has +3 Cunning built into it, increasing your chance of your hits dealing double damage. Plus, I find it’s very useful to have a little bit of attack speed in Hammer builds to offset the Hammer’s primary weakness.In fact, this build is very similar in weapon and armour choice to the Sword build above – the only difference in Armour is our Brow of Ice helmet, made from Pangar remains (relax; he’s a pushover really), which provides a Power Cell slot along with the inherent Knockout King Perk.Yeah, I don’t think you can get much better than this build for the Hammer. ).With early-game Hammers, there are a fair few viable options, but I love the Ember Maul. This build is based around an up-close and personal, fast attack style. The Godhand is a deadly weapon in Dauntless. Find more information Ollie is a staunch lover of words, games, and words about games. It focuses on dealing damage but can be flexible, given its variation in Cell slots. War Pike Mastery level 6 Lightweight Shaft: Pike charge attack no longer costs stamina and always critically strikes. But aside from this, the old familiar favourites are present: Tier-6 Overpower, Cunning, Ragehunter, and Aetheric Attunement for our Drask’s Eye Lantern. There are several different things that make up a good build in Dauntless. Dauntless War Pike – best weapon for wounds and support roles. Not only are the unique traits extremely powerful, but they also provide the highest PPP (“Power Perk Potential”) of any weapon.